Badlands

Techs: Dell G3 3590 / Unreal-Engine, Visual Studio Code, Blender
Department: Computer Science
MSTeamURL: click here

Badlands is a single player action RPG (Role-Playing Game) following the mighty warrior's story, a young lady search for enlightenment in a ruthless territory controlled by barons. Bathory is an exceptionally gifted warrior and the bravest among those who fight the Nomads to protect their kingdom. When first blood is drawn, she lost her family and failed to grip herself as though something assumes control over her body. Now Bathory needs to know a tremendous amount of this city past the Badlands, avenge her family, and discover an exit plan.

Badlands, it’s a single player action RPG (Role-Playing Game) built on "Unreal Engine 4" containing a whole new adventurous experience, following the story of a mighty warrior named Bathory a lone survivor of Badlands avenging deaths of her beloved.

The premise of most role-playing games tasks the player with saving the world, or whichever level of society is threatened as well as exploring and questing the world, so we are introducing the experience of multiple maps as the kingdom, The horizon and The Awakening, The Shinigami Era and the last battle in this game but for a single mission of avenging deaths of character’s family. The purpose of this game is to maintain the RPG legacy in the gaming world as Battle royal games are becoming more popular these days. As well as Pakistan’s E-gaming society is also growing, so this project will also help us participate in the development of domestic level games.

The objectives of our system are: 

• to initiate critical thinking, forming strategies and trust. 

• Chasing enemy and escape from badlands leads to victory which results appreciation. 

• Acceptance of loss and be focused on goal. 

• Influence people about what they’re ultimately trying to achieve and what they need to do to win. 

• To promote creativity and individuality in problem solving.

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